The 4K update, version 1.7.0, is available now for $5-tier Patreon backers, and will be released publicly on January 16. The graphics packs work just like game mods, mitigating the need to patch game code.Ĭemu is the only functional emulator available for current-generation consoles. Exzap, at the time, thought that increasing the resolution of a Wii U game would require patching the game code.Ī work-around, in the form of individual graphics packs, allows players to tinker with visual settings such as resolution.
Even if the final output is 480p the game would still use 720p as internal resolution because the engine has been tailored towards that specific resolution,” he wrote.
“For example, lots of games render the scenery in 720p or lower and then upscale that to 1080p at the end of the frame. Exzap claimed that Wii U games render games piece-by-piece.
Exzap, a developer for Cemu, previously expressed concerns about attaining optimal resolutions in Wii U emulation. Less than a year later, the emulator was capable of running Mario Kart 8 to near perfection. Super Mario 3D World, The Legend of Zelda: Wind Waker HD, and Mario Kart 8 - all of which looked great on Wii U - acquire color vibrancy in 4K, making them easier on the eyes, while removing textural inconsistencies.Ĭemu’s Wii U emulation efforts have moved quickly since 2015, when the emulator struggled to load past menu screens.
Updated the NVIDIA X driver to allow, on GeForce 8 or greater GPUs, more modes to validate on digital display devices whose EDIDs report very constrained HorizSync or VertRefresh ranges. Games with a more realistic aesthetic like Bayonetta 2 and Xenoblade Chronicles X in 4K look closer to PS4 and Xbox One titles. GeForce G210 GeForce G210M GeForce GT 230M GeForce GT 240M GeForce GTS 250M GeForce GTS 260M. Videos of a number of Wii U hits running in 4K have cropped up on YouTube since the latest version of Cemu was released on January 9. It’s sometimes hard to tell between the two, but the differences between either of them, and those rendered in 4K through Cemu, are readily apparent. On the traditional console, some Wii U games are 1080p, but most are 720p. The Wii U emulator now supports 4K resolution. While that means Wii U game releases will be sparse, you can now play existing games at higher resolutions with the Cemu emulator. With the impending arrival of the Nintendo Switch, Wii U is fading into the abyss. I played the game for a bit after this and actually got pretty smooth and would just stutter briefly again when you encounter something you hadn't yet. You could see stutters when the time of day or weather would change. I let it cycle until it was pretty much holding a rock solid 60 with very few stutters. The menu cycles through all kind of environments. At first it is a stuttery mess, then you can see it get smoother as it encounters less and less things it hasn't yet.
The characters on the screen do a bunch of Mario shit and that seems to slowly build up that shader cache. One thing that was kind of neat to observe was leaving Super Mario 3D World on its menu. I hope this could actually fix the load times which were bad on the actual system. The subsequent times were almost instant. I notice the first load of some games seems to take a while a few games I thought crashed.
That game could be impressive with higher resolution. Does Lego City Undercover work? I am ripping it now.